PlayStation 5 Controller: Major Key!
Hey what's up
So hear me out ps5 controller this guy right here might be might be the best part of the ps5 but maybe an even hotter take is this might be the most next-gen thing about any of the upcoming next-gen consoles it's important like of course the graphics are getting better and the games
will look better but the controller evolving maybe that's a hot take but i think this is pretty important so both major consoles xbox series and playstation 5 right around the corner as you know and i'm testing them both it's a lot of hard work playing a lot of games between the two of them of course but i want to take a minute before the reviews of them to talk about controllers so a lot of you have seen the ps5 unboxing so you've seen that new controller and this is it and i didn't unbox the xbox series x and s on camera but i've shown it several times already and these are the xbox controllers the series x comes with a black controller matte black everything actually and the series s comes with a mattewhite controller but it's the same thing roughly it's not super new and we've seen the shape before there's some subtle improvements i like though usb type c and there's a dot pattern on the back of the shoulders .
that's really nice now but the ps5 new controller is different it's built different it's it's uh i don't know how many people are actually shopping between play station 5 and x box series x like to be honest i think most people already know which one they want and they're just seeing how they can get their hands on them pre-orders that whole dance but if you are still undecided maybe the controller is that differentiating factor so okay why am i making this whole video why is the controller so different well i already showed you the fundamental new thing the new beefier design the new lights the new usb type c and the pins at the bottom for the dock and even that crazy detailed texture that's all fine but also this controller when it turns on has a feel that makes you feel more connected to the game and the console i mean it's a controller so it's the one thing that you can actually say maybe more than the screen actually connects you to the game so two hings about it first the new haptics are very strong there's a new haptic motor inside this think like the difference between a new phone the newest iphones haptic motor and like an old sloppy traditional vibration motor that precision to it and then the other thing is the adaptive triggers so i mentioned in the unboxing when you just kind of squeeze the triggers when the controller's off they feel normal but when the controller's on they have an adaptive level of resistance of when you actually pull them down and the level of resistance can get pretty high and you really have to squeeze the triggers and they respond based on what's happening on the screen and in the game so those two things are a feel that is a major step up so together they make up the dual sense controller and then to demo it sony actually made a game it's called astros playroom to show it off and it has exaggerated levels of haptics and adaptive triggers all throughout .
the game and they combine with the speaker and the controller to really feel super engaging all the time i was gonna say immersive i don't know if that's the right word but it's just engaging the whole time so in this game you basically control astro and go through this world this is one stage called cooling springs and literally everything you touch feels different through the controller the character walking around on glass you feel the footsteps it feels and sounds one way but even without the sound it just feels noticeably different than walking on metal or walking through water or on sand and that feel is all translated by the haptic motor that moves the controller with every footstep really precisely it's pretty great with hitting things the impact is different for different materials so of course there's going to be a lot of different things to hit all over this game constantly to feel all that happen coins hitting you feels different from hitting a leaf feels different from hitting an enemy and then for the adaptive triggers they tie it to this feeling of a spring in the game so you're using the triggers on the back of the controller to squeeze down a spring and the added resistance plus the haptic vibration all kind of feel exactly how it would feel if you were trying to squeeze and compress a real-life spring it is a very convincing combination of haptics they use this feeling for other thing too like the stretching of rope when you pull on ropes in the game which again happens a lot but yeah it's clearly a it's a tailor-made experience around all the strengths of the new controller so of course there's entire levels and places that are just around the feel of your environment and the haptics through .
the controller in your hands but it is a really good demo and so when i when i demo this i'm using this new controller i'm reminded of how whenever i use a new phone with a really good haptic motor i appreciate it way more and it feels newer and more next-gen than phones from a couple years ago or even this year with bad vibration motors they feel worse and you never really unnoticed that it also reminds me of the macbook pro's track pad the new track pad where the force touch you would swear the glass is moving but it's not it just has a really good high quality haptic motor right behind it that feels like a very convincing real click and that's in a much smaller space than this controller where they can fit much bigger haptic motors so there's a lot going on in here so sony published a teardown of the play station 5 and it was pretty cool and a lot of people watched it it was very detailed but what i want to see now is what the inside of the controller looks like and some people are already doing that i think austin did a video on the internet of looking at how big these haptic motors are so of course i can't tear this one apart because it's a review unit but i feel like we're going to see a lot more of that very soon it's just when you have more space you can do more with haptics and that to me feels much more next-gen and noticeable and i also want to point you to this dave2d video he made a really good video just with a really good animation illustration of what the triggers and the motor behind them may look like how .
they add resistance to the squeezing the triggers dave i hope you don't mind me using this but it's really good and i think here you can visualize now better how they use the motors to make the triggers harder to squeeze but definitely check out just watch dave's entire video i'll link it below we share a lot of the same thoughts on this controller but uh watch the rest of his entire video as well so better haptics better feel in the thing you're actually holding that connects you more physically to the game than the actual graphics when you think about it is kind of a no-brainer but i think now the question now that we have this pretty good controller is what other games are going to actually take advantage of it so sony built astros world cool demo but what other games are actually goin to use these impressive you know physical achievements inside the controller the first thing that comes to mind for me is shooting games right having the squeezing the trigger and having the resistance of actually squeezing the trigger might feel different for different guns that i could definitely see happening but then you know the gears start to turn a little bit what about driving games there's a lot of those and something to notice anytime you play a good driving game with a good wheel the wheel has really high quality haptics and vibration motor .
so when you drive over different surfaces it feels different in the wheel the vibration of the car you feel it in the wheel that can be done better with better quality haptics through this controller so i can see that happening but there's all kinds of adventure games like the spider-man game there's sports games of course i i play a lot of 2k so i imagine feeling the basketball dribbling through the controller and there's actually moments where you you're shooting a free throw and you feel the heartbeat of your player through the controller that stuff will be amplified and feel more convincing on this new controller so there's a lot of possibilities and i'm hoping that ps5 game developers are as amped about this as i am that would be really exciting so that's it for now short video just to get the gears turning and think about this a little bit but let me know what you think is this haptic engine in this controller whatever they want to call it enough to convince you of ps5 over xbox or what do you how are you feeling about this because i think this is exciting i wanted to lift it sort of separate it as a thought from the full reviews but those are coming soon and of course much more is in the pipeline as well thanks for watching catch you guys later peace



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